

I thought it was something interesting to note, that Mikami was affected by this review. Third, and most importantly, is that Shinji Mikami apparently was upset over the 3/10 review from IGN around the time of the game's release, which is probably one of the most infamous reviews of all time at this point. Second is that he played God Hand with Shinji Mikami at his desk, which is interesting because while it is known Grasshopper was the sound team for God Hand (theymade the music), it makes me wonder if they weren't shadow developers for the game too. However, he could never figure out how to make a playthrough of God Hand watchable because of the length of the game, at which point Octopimp told him he could speedrun it on the show.In Tim Rogers' video "Devil May Cry 5 is the Holy Grail of Trash" (which had some DMC fans seething for some reason), Tim Rogers revealed some interesting things:įirst is that he worked at Grasshopper Manufacture (Suda51's studio) for several years as a game designer.

At the RTX 2015 panel, Arin mentioned that God Hand is one of his favorite games and he's wanted to play it on the show from the start.This page uses Creative Commons Licensed content from Wikipedia ( view authors). These include being able to map and string together a large repertoire of fighting techniques to the gamepad's face buttons in order to create unique combo attacks.

The gameplay combines traditional elements of the beat 'em up genre with new features. The game mixes western and Japanese-themed comedy, containing over-the-top characters and storyline events. Gene and his companion Olivia are eventually caught up in an attempt by a group of demons known as the Four Devas to resurrect Angra for purposes of world domination.

The player takes control of Gene, a martial artist who wields one of the legendary "God Hands", a pair of divine arms that were once used to save the world from a demon, Angra. The game received an overall lightly positive response from critics and sold only modestly upon its release in Japan. Mikami's desire was to create an action game aimed at "hardcore gamers" intermixed with a large amount of comic relief. The game was directed by Resident Evil designer Shinji Mikami, and was released in Japan and North America in 2006 and in 2007 for PAL territories. God Hand (ゴッドハンド Goddo Hando) is an action beat 'em up video game developed by Clover Studio and published by Capcom for the PlayStation 2 video game console. This includes extremely skilled combat tactics and running past enemies wherever possible. Since God Hand is Octopimp's favorite game of all time, he decides to show off his speedrun tactics by playing the game as fast as possible.
